Welcome back to Fall
Fall League 2012
Registration begins on August 1st and ends either on September 1st or once 48
teams have registered and paid. 2011 teams that did not
forfeit any games will be guaranteed a spot in the league if registered
and paid by August 15th. After August 15th, spots in the league will be
given in order of paid registration (i.e. not when registered, but when
payment is received). Once 48 teams have paid or September 1st passes, registration will close.
cost per team is $260. The league strongly encourages teams to pay via
PayPal to ensure timely placement in the league.
League will run from
Sunday September 9th through November 4th. Playoffs
begin on October 28th with the championship tournament concluding Fall
League on November 4th. All games are played at the Lake Nokomis Fields. Most regular season game times will be played
during three time slots between noon and 5pm. For scheduling purposes,
teams with lower rankings will tend to have games in the early time
slot, teams with middle rankings during the middle time slot, and upper
ranked teams in the late time slot. Games go from 12-noon to 1:25pm, 1:40pm to 3:05pm, and 3:20pm to 4:45pm. Games played in the final (3:20pm) time slot must enter a soft cap at 4:45pm and hard cap by 4:50pm. The City of Mpls has league games that start at 5pm and has priority over your game. Rankings will change week to week
based on game results. To start the season, rankings will be determined
by the Fall League board. The championship tournament on November 4th
will begin at 9am. Please read and familiarize yourself with the league rules.
must be on file
for every player on your team. As a team captain, you are responsible
for making sure that every player has signed a waiver, either
electronically or via turning in a paper waiver. After Week 2, teams
will not be allowed to play unless all registered players have
submitted a signed waiver. Players may turn in a signed, paper waiver
to Frisbee Central or they can sign their waiver online by logging in.
following rules apply
players must be
properly registered on a team to play with a signed waiver. It is the
captain's responsibility to ensure that all players are properly listed
on the roster - no exceptions.
allowed to play on one team; a player can only be on one roster. The
league enforces this rule for two reasons: 1) to encourage as many
players as possible to play in the league; 2) so teams are not
artificially better during the season due to players who will not be
able to play with them during the playoffs, thus causing uneven
matchups during the final tournament.
teams to fill their rosters with players that are available for the
majority of the season. Try not to have too many club players on your
team, as it is not fair other teams if you are dominant one week and
barely able to find enough players the next. See the section below titled
Fall League Variations from UPA Rules for additional details about substitute players.
finalized prior to October 1st. Prior to that date, players may be
added to or deleted from a team's roster.
from UPA Rules
All UPA 11th Edition
rules apply to Fall League with the following
will be able
to call equipment timeouts
rule applies throughout the entire Fall League season and playoffs.
This means that walk-on players are only allowed in order to bring a
team to a maximum of 5 men and 4 women, must be of equal skill to the
player being replaced, and must be announced to and agreed upon by the
opposing captain prior to the game. If the team already has 5 men or 4
women, then walk-on players are not allowed. This rule trumps the two game requirement below.
must play in a minimum of two games during the regular season in order
to play during the playoffs. While this is a tough rule to enforce, the
league will rely upon the honor system and verification from opposing
captains if necessary. The intent of this rule is to encourage teams to
generate a relatively consistent level of play throughout the regular
and post seasons, and to prevent ringers playing only in the playoffs.
Cap: All games are to a score of
15, hard capped at 17 unless the scheduled game end time is reached. Time caps are enforced for all games played during all time slots.
before the start of the next scheduled game, a soft time cap is applied.
if the disc is still in play.
one team is
ahead by two or more after the point is completed, the game is over.
hard-cap of leading score +1.
the game has
not finished by the time the next round is scheduled to begin, play
will end at the next change of possession even if that means a tie.
Your game is no more important than the next game scheduled to be
- A maximum of 4 men or 4 women can play at any time, meaning that this is a 4-3 league. If a team does not have enough men or women to field a 4-3 line, it must play down a player. You may not have 5 men or 5 women on the field at any time.
Fields / Field Setup
All games are played at the Lake Nokomis Fields. For the 2011 season, in addition to the usual Fields 1-7 we will be using the same Field 0 used during the final tournament. The league will endeavor to mark the fields to aid captains in field setup. The fields will be setup for Week 1, but captains will be responsible for setting up their fields thereafter. Please take note of field locations, refer to the field map located at Frisbee Central, and be mindful of captains needing to set up other fields. It is highly likely that you will not have a full-sized ultimate field due to space limitations. Please be rational and reasonable regarding that issue.
- All games are to: 13
points (mirror when first team reaches 7 points, no halftime break)
- Soft time cap: N/A
- Hard time cap: 70 min.
(i.e. play 70 min, finish the point and end game. If
tied after ending point, play one more point)
- Time-outs: 1 per half
+ 1 floater (2 min/timeout)
- Prior to a final
game, captains can agree to eliminate the time cap if it appears that
darkness will not be a factor. It is beneficial for teams to find and
have a Fall League board member present for any captain agreements
prior to the game.
players must be
properly registered and listed on a team's roster. Prior to the
semi-final and final games for the A-bracket championship, a Fall
League board member will verify the roster of each team during the
pre-game captain's meeting.
a team is found to
have broken any of the tournament or league rules regarding rosters,
the team will be automatically eliminated from championship contention.
If a roster infraction is determined after a game has been played, the
violating team will be stripped of any titles and or wins during the
tournament. Those games will be officially listed as forfeits.
Please make every effort
to avoid a forfeit. One forfeit will cause a
team to lose its right to reserve a spot in next year's registration.
Teams that forfeit twice in one season will be removed from the league
and/or excluded from the playoffs, at the commissioner's discretion. In
the event that one team is unable to field a team, captains should meet
before the game to attempt to reach an agreement for playing at least a
partial game with mixed players, even though one team will still
officially forfeit. In the event that nobody from a team shows up for a
scheduled game, the commissioner may consider it a double-forfeit and
thereby remove that team from the league. Teams that are removed from
the league by the commissioner will not be able to recover any prorated
registration fees since field and insurance costs are non-recoverable.
So please, make every effort to avoid a forfeit.
The lost & found
treasure chest gets very large each season,
and most of it goes unclaimed. The league will send out a communication
(to captains at the very least) each week with a list of lost &
found items. If you lose an item, please notify your captain, a Fall
League board member, or email the league. After two weeks, lost
& found items will be donated to charity, added to the lost
& found curator’s assets, or discarded properly.
Thank you to all participants and parents for a great 2012 season. Tournament Sunday was cool but delightful and provided a great backdrop for some great ultimate games. Special congratulations go out to each of our bracket champions. The final standings are below: